AI Insights · Timothy · January 2023
Top 5 Boat Games on Android in Dominican Republic: Q4 2022 Performance
Explore the performance trends of the top 5 boat games on Android in the Dominican Republic during Q4 2022, including downloads, revenue, and active users.
In the fourth quarter of 2022, the top boat games on the Android platform in the Dominican Republic showcased varied performance trends. Here’s a closer look at their weekly downloads, revenue, and active user metrics based on data from Sensor Tower.
Battle of Warships: Online from MobileGDC saw fluctuating weekly downloads, peaking at around 518 at the beginning of October before declining to approximately 252 by the end of December. The game’s weekly revenue showed minor peaks of $4 in mid-October but remained at $0 for the rest of the quarter. Active users started at about 1.6K in late September, dipping to around 1.1K in late November, and then slightly recovering to 1.2K by the end of December.
Island building! Build a house by GoKids! publishing experienced a sharp increase in weekly downloads from 28 in late September to 310 in early November, followed by a decline to 46 by the end of December. Active users mirrored this trend, starting at around 362, peaking at 687 in early November, and then decreasing to 330 by the end of the quarter.
Jet Ski Boat Racing Games 2021 from Mizo Studio Inc had a notable rise in weekly downloads from 100 in late September to 182 in early December, stabilizing around 149 by the end of the month. Active users showed a similar pattern, starting at 831, reaching a peak of 1.1K in late November, and ending the quarter at 846.
Speed Boat Racing: Boat games by Monster Games Productions PTY LTD maintained relatively stable weekly downloads, fluctuating between 40 and 97 throughout the quarter. Active users remained consistently high, starting at 2.7K in early October and ending at 2.3K in late December.
TopBoat: Racing Boat Simulator from T-Bull S A saw modest weekly downloads, starting at 48 in late September, peaking at 102 in late November, and dropping to 19 by the end of December. Active users remained low, with a peak of 57 in late November and a drop to 10 by mid-December.
For more detailed insights and data trends, visit Sensor Tower.